Game psychologist




















Lexington, MA: Heath. This is a basic text on mathematical game theory written by a leading game theorist. It presents mathematical aspects of the theory exceptionally clearly, and readers with a basic knowledge of school mathematics should be able to understand it.

Parts of it are far from elementary, making it interesting and informative even for readers with an intermediate-level understanding of game theory. Game theory: A very short introduction. Oxford: Oxford Univ. DOI: This very short introduction to the formal aspects of the theory outlines the basic ideas in an easily digestible form. Camerer, C.

Behavioral game theory: Experiments in strategic interaction. Princeton, NJ: Princeton Univ. This is a magisterial review of almost the whole of behavioral game theory up to the early s.

This book covers many key topics in remarkable depth, and much of it is essentially psychological in flavor. Colman, A. Game theory and its applications in the social and biological sciences. London: Routledge. This monograph presents the basic ideas of game theory from a psychological perspective, reviews experimental evidence up to the mids, and discusses applications of game theory to voting, evolution of cooperation, and moral philosophy.

An appendix contains the most elementary available self-contained proof of the minimax theorem see Strategic Reasoning Before Game Theory. The first edition was published in Gibbons, R.

A primer in game theory. A more orthodox and slightly simpler and shorter basic text on mathematical game theory than Binmore , widely prescribed in standard university courses and easily accessible to readers with a basic knowledge of school mathematics.

Luce, R. Games and decisions: Introduction and critical survey. New York: Wiley. This was the text that first brought game theory to the attention of behavioral and social scientists, being much more accessible than the book by von Neumann and Morgenstern cited under Strategic Reasoning Before Game Theory that had preceded it.

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Primary duties: A user experience manager focuses on aspects of games such as balance testing, user modeling and significance testing. Balance testing might involve looking at different parts of a game to see if some features are too powerful compared to other aspects. A user experience manager seeks to prevent game mechanics from being exploited. Some games involve competitive, online play between users and the researchers might work to ensure competitive fairness between gamers or develop a ranking system to pair gamers of similar abilities.

Other aspects of the position might involve evaluating dashboards and how a game delivers information to the user. A test might evaluate the use of menus and whether user prompts have the desired effect. Primary duties: User research moderators work primarily with game testers and game designers. The user research moderators act as an intermediary between game testers and game designers, directing game testers to specific functions and features.

Research moderators assist in the evolution of games through repeated tests on features and also recruit and manage game testers. They also make observations, record feedback and report back to game designers who change the game based on test results.

Primary duties: A user experience designer helps create the user experience of the game. An experience designer makes sure the game mechanics work and that users react and use them as expected. The designer also seeks to create consistency throughout the game. Consistency can help set user expectations as they progress through the game, ensuring that game physics remain similar throughout the experience.

Other aspects involve game menus and accessing options in the game. Testing can determine whether users can find what they're looking for in the game environment. Primary duties: The consumer insights manager works as part of the marketing team, evaluating why consumers make decisions. The position involves analyzing data regarding consumer purchases and their views on gaming products.

The consumer insights manager evaluates trends and how consumers react to products within the industry, such as in-game purchase options. In-game purchases are features in a game a user can unlock through points earned during gameplay or by paying to unlock it. A consumer insight manager might evaluate how users view an in-game purchase and decide whether something is worth buying.

Primary duties: Senior marketing managers help create strategies to appeal to specific demographics.



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